Pengembangan Media Video Animasi Pembelajaran Pendidikan Pancasila Berbasis Plotagon Studio dan Capcut Kelas II Sekolah Dasar

Authors

  • Linda Puspitaningrum Universitas Bhineka PGRI
  • Leny Suryaning Astutik Universitas Bhineka PGRI

DOI:

https://doi.org/10.57218/jupeis.Vol4.Iss3.1691

Keywords:

Animated video, CapCut, Pancasila education, Plotagon studio

Abstract

This research was motivated by the fact that teachers only used lecture methods during learning activities and had no access to engaging visual learning media. The aim of this study was to develop, validate, and assess the practicality of animated video media based on Plotagon studio and CapCut for the subject of Pancasila Education, focusing on the topic Symbols of Religious Diversity for Grade II students at SDI Raudlatul Musthofa. The research employed the ADDIE development model, which includes five stages: Analyze, Design, Develop, Implement, and Evaluate. The instruments used in this study included media expert validation sheets, material expert validation sheets, and questionnaires for teacher and student responses. The results showed that Media Expert 1 gave a validity score of 95.4% ("very valid"), while Media Expert 2 gave 88.6% ("very valid"), with an average media expert score of 92% ("very valid"). Material Expert 1 gave a score of 95.4% ("valid"), and Material Expert 2 gave 96.8% ("very valid"), resulting in an average score of 91.5% ("very valid"). Practicality tests showed that the teacher’s response scored 95.8% ("very practical"), small group trials scored 90% ("very practical"), and field trials scored 95.17% ("very practical")

Downloads

Download data is not yet available.

References

Abdollah, A., Marwah, A. S., Wally, P., Sima, I., & Sohilauw, S. (2022). Uji Kepraktisan Pengembangan Alat Peraga Untuk Siswa SMA Pada Konsep Sistem Respirasi. Jurnal Biologi Dan Pendidikan Biologi, 3(1), 1–12.

Agustina, Ninik, Rahayu1, Srijani, Ninik, & Murahayu. (2019). Upaya Meningkatkan Hasil Belajar Siswa Mata Pelajaran Pendidikan Pancasila Materi Simbol Keberagaman Agama Dengan Menggunakan Media Diorama Kelas 2 SDN 02 Pandean Kota Madiun Ninik. Concept and Communication, null(23), 301–316. https://doi.org/10.15797/concom.2019..23.009

Akhyar, S. M., & Dewi, D. A. (2022). Pengajaran Pendidikan Pancasila Di Sekolah Dasar Guna Mempertahankan Ideologi Pancasila Di Era Globalisasi. Jurnal Kewarganegaraan, 6(1), 1541–1546.

Aldiyanto, H. . H. D. . S. A. . dan D. R. (2023). Dasar Editing CapCut Untuk Media Sosial Bagi Siswa Menengah Pertama (Smpit Aulady). Prosiding Seminar Nasional LPPM UMJ, 1(1), 20–25.

Astutik, L. S., Ana, R. F. R., Ulum, B., & Jadmiko, R. S. (2024). Pengembangan LKPD Mengenal Huruf Alfabet dan Coding Untuk Siswa Kelas 1 Sekolah Dasar. 09, 100–103.

Festiawan, R. (2020). Belajar dan pendekatan pembelajaran. Universitas Jenderal Soedirman, 1–17.

Firdiana, W. (2020). Pengembangan Media Pembelajaran Interaktif Menggunakan Moodle Di Masa Pandemi Covid-19 Pada Mata Pelajaran Ekonomi Kelas X Di SMA Negeri 29 Jakarta. Skripsi, 1–191.

Lutfiyah Kurtubi, T., Kurniasih MSi, S., & Handayani MPd, R. (2024). Pengembangan Media Pembelajaran Berbasis Plotagon Pada Tema 1 Subtema 3 Pembelajaran 1 Kelas VI. Jurnal Ilmiah PGSD FKIP Universitas Mandiri, 10(02), 116. https://journal.stkipsubang.ac.id/index.php/didaktik/article/view/2797

Maghfiroh, I. (2023). Pengembangan Media Pembelajaran Audio Visual Berbasis CapCut Dalam Meningkatkan Minat Belajar Peserta Didik Pada Pembelajaran Tematik Kelas V Di Sekolah Dasar Muhammadiyah 01 Tanggul Jember Tahun Pelajaran 2023/2024. Prosiding Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember, 1(1), 32–43.

Downloads

Published

2025-07-11